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Scratch programming in easy steps

McManus, Sean, 1973-2019
Books
This second edition introduces readers to Scratch - a programming language that is widely used on the Raspberry Pi and in UK schools and begins with a foreword by Mitchel Resnick, Professor of Learning Research at the MIT Media Lab, which created Scratch. The Scratch programming language is widely used in schools and on the Raspberry Pi. Its drag-and-drop commands make it an ideal language for all ages to learn to program. And this popular book, Scratch Programming in easy steps, now fully updated for Scratch 3, is packed with ideas and games that illustrate what's possible with Scratch. Scratch makes it easy to create your own games, animations, music, art or applications. It's the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With Scratch Programming in easy steps, 2nd edition as your companion, you'll learn how to: Build games that require skill, knowledge or quick fingers Add music Create eye-catching visual effects Keep score Avoid common pitfalls and learn how to fix bugs Scratch Programming in easy steps, 2nd edition will help you to get creative and become a super Scratcher!
Main title:
Author:
Edition:
Second edition.
Imprint:
Leamington Spa : In Easy Steps, 2019.
Collation:
216 pages
Notes:
Previous edition: 2013.
Contents:
Introducing ScratchDrawing with ScratchSpiral RiderSuper DodgeballSpace OperaQuiz BreakEvil RobotSpace SwarmPhysical computing with ScratchSeven shortiesMaking and sharing projects
ISBN:
9781840788594 (pbk)
Dewey class:
005.133005.133 MACM005.133 MCM
Language:
English
BRN:
2518794
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